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World of Padman

World of Padman (WoP) is an open source first-person shooter computer game available in both English and German. Originally it was a modification for the game Quake III Arena titled PadMod created in the year 2004. After the source code for Quake III Arena was released, the game became standalone. Read more »

Teeworlds

Teeworlds is a free online multiplayer game, available for major operating systems. Battle with up to 16 players in a variety of game modes, including Team Deathmatch and Capture The Flag. You can even design your own maps! Read more »

America's Army

America’s Army is a tactical, multiplayer, first-person shooter owned by the United States Government and released as a global public relations initiative to help with U.S. Army recruitment.

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OpenArena

OpenArena is a Free Open content package for the id tech3 GPL source code package. But why is it a game? Well you see one of the great side effects of making content for a bunch of source code out there is that it becomes a playable game itself. Read more »

Blood Frontier

In the distant future, humanity has spread throughout the solar system, to Mars and beyond. A vast communications network bridges from colony to colony, human to machine, and machine to human. Read more »

Alien Arena 2008

Alien Arena 2008 is a free, stand-alone deathmatch game based on source code released by id Software. Begun by COR Entertainment in 2004, the game combines a 1950s-era sci-fi atmosphere with gameplay similar to the Quake, Doom, and Unreal Tournament series. Alien Arena focuses mainly on online multiplayer action, although it does contain single-player campaigns against bots. Read more »

Nexiuz

Nexuiz is a 3d deathmatch game that has been in development since the summer of 2002. The goal of the project is to create a high quality first person shooter that can be played freely across all platforms in one package: PC, Mac, and can be even included in Linux distributions. The game is entirely open source, with the sources of the engine, gamecode, map files, and compiling tools, all included with the download, all under the GPL license.

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AssaultCube

AssaultCube was designed to be more realistic and team-oriented than Cube while keeping Cube's distinctive fast-paced gameplay. In comparison to other games, AssaultCube is slower than Quake but faster than Counter-Strike. There are two different teams in AssaultCube, called the Cubers Liberations Army (CLA) and the Rabid Viper Special Forces (RVSF). AssaultCube retains a movement bug from the original Cube engine that allows players to utilize straferunning to move at a faster speed. This was left intentionally unfixed by the developers because it was considered an enjoyable feature of Cube, similar to bunny hopping in Quake. Another rather unrealistic feature of

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Sauerbraten

Sauerbraten (a.k.a. Cube 2) is a free multiplayer/singleplayer first person shooter, built as a major redesign of the Cube FPS. Much like the original Cube, the aim of this game is not necessarily to produce the most features & eyecandy possible, but rather to allow map/geometry editing to be done dynamically in-game, to create fun gameplay and an elegant engine. Read more »